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Hope they’re doing some more to optimize it, in that case. It definitely is still the same game as the original under the hood, down to crashing out of the blue every now and then.
NGL, the idea of running a Bethesda game without unofficial patches/bugfix mods worries me.
I guess the fan on my Switch 2 is gonna be working overtime.
Still surprised they remastered this over Morrowind. Though given the direction of travel for Bethesda games maybe I should just be glad they’ve left well alone
Just making Morrowind’s visuals on UE5 with no other changes and using GameBryo for the logic, like the Oblivion remake does, would still leave it feeling extremely dated and nobody ever liked the combat system.




