What the player says determines what the character says - but the dice determine how they say it.
It’s just like everything else, the player chooses what to attack, but the dice say how it goes.
Naturally, the player’s choice of words could give them a boost or hinder them. Also, I wouldn’t let the player just “roll to seduce.” You gotta rp a little if you want a rp reward.
What the player says determines what the character says - but the dice determine how they say it.
It’s just like everything else, the player chooses what to attack, but the dice say how it goes.
Naturally, the player’s choice of words could give them a boost or hinder them. Also, I wouldn’t let the player just “roll to seduce.” You gotta rp a little if you want a rp reward.