No prices yet. I may never financially recover from this.

    • Zink@programming.dev
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      5 hours ago

      Well, like any decent VR game there are settings to help with that. I’m pretty sure I used the teleportation movement the whole time even once I was used to it and didn’t get nauseated.

      Getting used to it was a huge factor on its own. Back then, I had been playing so much VR that in the flying game Ultrawings (think pilotwings for VR) I worked my way up to where I was flying the stunt plane with full FOV and no anti-nausea measures enabled.