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Joined 2 years ago
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Cake day: July 14th, 2023

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  • It’s a very hard thing to check for though especially with how complex the world can be in games today. Even if it was feasible you don’t know where a client will be in a few frames so you basically need to do a “what players can be seen from this general location” check. The higher movement speed the bigger of a volume is your possible viewpoint.

    This is also ignoring all the things you need replicated even when you can’t see the player such as footsteps or them shooting or interacting with something.



  • Not 100% no. And any evaluation method you do will either allow more cheaters or catch very good players. Not to say this isn’t done because it totally is just that it’s very far from perfect.

    Hell I’ve heard of cases where some really good streamers had to be an a special list of people to not kick/ban from this kind of detection because they’ve repeatedly been falsely detected. If you aren’t a streamer you will have a lot harder of a time to get unbanned though not just because you aren’t famous but also because it’s harder to prove your innocence.