

You’re not alone in never finishing RE1, and I’ve played pretty much every other RE game.
If you’re starved for survival horror, Steam has an expansive indie scene with some really good entries on the subject. I could recommend Crow Country and Tormented Souls 1+2 if you haven’t heard of those.


Not with that attitude.


A feature pretty close to this is built into Trails in the Sky (remake and original). You can set the default launch option to “Resume latest save”. When you do, hitting play on the game skips all startup logos and the main menu, just giving a quick loading screen then putting you right where you saved.
It won’t restore you to the middle of combat or a cutscene/conversation, but it makes resuming pretty flexible. It would be nice to see other games give attention to this functionality, or at least start to fight supporting technologies on the subject of launch logos.
The only note I think can lead to an outlook like this is the feeling that if someone has never made bad mistakes (eg, developing an addiction, falling in with a bad crowd) they don’t develop an interesting story. I could imagine being a woman and meeting a lukewarm balding guy who says “I’ve responsibly maintained my 401k and am ready to consider children” and just feeling uninspired.
So people at least need some vein of uniqueness to their existence.
I’m never sure how to feel about lesbians in anime. 90% of the time, it feels like the writers went “It’s been an hour since something pervy happened, and all I have here are female characters. Time to be woke.”
Didn’t think I’d be giving useful advice in a shitpost, but you can actually replace the foam pad of a BOSE headset. I’ve done it before, and it made it a lot nicer for the forseeable future.


Nice to find those on basic search results, but I’d be a little worried about them being too bare-bones. One of them is listed as being a one-dev effort.
Somehow, I have had the opposite experience (not with wine).
“Huh. The ketchup-infused crabcakes? That sounds interesting! I’ll get that.”
“……You want…ketchup-infused…crabcakes?”
“Uh…Yeah.”
“Uh…okay, do you want us to put the ketchup…like, into the crabcake?”
“…??? However it normally comes! It’s…on the menu!”


Have to finish Pro Philosopher 2. If you ever hated how Ace Attorney is two hours of Maya being stupid before you get to the fun cross examinations, this one is more to the point. Rather than solve a mystery, you’re just cornering governmental philosophers using their own arguments and values.


I know of a few painting tools for fun in VR, but what I’d really like is animation.
I spent a lot of time animating keyframes in Garry’s Mod, though it’s sometimes a struggle to translate positions and rotations into mouse movements, as well as think about a wealth of tools that can only take up so much space on the monitor.
If there’s a way to create character animations using VR hands, that might really interest me.


This is an element I appreciated of the WatchDogs games. If you escalate methods slowly, the fascist security forces do the same. So if you use baton strikes, they act the same way, and aim for an arrest that won’t kill off your unnamed character. It’s mostly a way to prefer stealth, since that stays nonlethal and silent. But in an emergency if you start shooting, they shoot back.
There’s also some bits of karma to pre-escalation on their side; 3 guards guarding an entryway is tricky to get through. 3 guards backed up by a giant machine gun turret is actually easier since it’s just a button press.
I wanted to make this, but only as an exercise in demonstrating to “hArDcoRe” gamers that “The hardest game is not necessarily the most fun challenge”.
All I’d do is demonstrate the developer has beaten it, but offer no other hints.


I was playing Helldivers 2 with a squad yesterday, and every time we called in one of the vehicles for use, I was reminded of my times playing Halo.


I’ve been playing a lot of Arknights Endfield on Deck. I had to waver between installing via Heroic / Epicstore, and Twintail Launcher due to validation issues. Might be nicer if it was in Steam, but I’m happy I have it working.
Just start laughing uproariously; when people begin to question why, begin: “Let me explain…”
Then after your presentation give a bullshit connection to a joke to explain the laugh.
I find it funny, but I’ll admit, Jucika is pretty daring about SA jokes. I had a longer comment but I could see the conversation about “comedic takes on harmful real-life crimes” being too detailed for Lemmy comments.
I brought a shot glass, but I spilled whisky on my lens


Team Fortress 2, Hitman: WoA (yes, I know it has a VR mode, no, it’s really not a good VR game), Helldivers 2, Doom/Quake + mappacks, Deep Rock Galactic, Battlefield… Since VR has a barrier to entry, anything multiplayer might get limited players, so if they want to focus on bot enemies and PVE, that’s fine. Any style of collectathon like Mario 64-esque or Assassin’s Creed/Far Cry would be a fun way to spend 40 hours if the game has developed a nice pattern of gameplay suitable for open worlds.
It’d also be good if $20 VR games weren’t just 5 hours long, so that we could enjoy each one for longer before having to pay for something more.


What pervasive, continuing games are there to play in VR? I couldn’t get used to Beat Saber. HL:A was very one and done.
Sounds like there’s more I’d want to see clarified. What lead him to imply the state was directly working with an advertiser? If an ad was posted on the side of a building owned by a property company, then I’m not sure I see the government relation.