

Yeah it’s crazy how people who don’t like a tool don’t use it
Nerdy girlthing, now in Piefed! I really enjoy chatting about games :3
Profile picture by me


Yeah it’s crazy how people who don’t like a tool don’t use it


Yeah, they don’t understand that the process of learning, of making mistakes and hitting dead-ends as you create your work of art is fucking important! Failures can lead to unexpected changes to your initial idea, and they might improve your work or at least make it iconic (the classic example of the fog in Silent Hill that was added to offset a technical limitation). You can’t have that if the entire process of creating a piece is automated.


I don’t know a single self-respecting artist who would use AI though. Artists are literally the most harmed people by the LLMs lol.
Other than that, I agree with what @spawn7586@lemmy.world said - if you don’t know how to code, LLMs will generate the most unplayable game in existence.


YEAH KILL PUSH THE SKELETON!!!
Here’s a screenshot for my first “game” on LOVE2d:

The creature just follows your cursor and can teleport if you press a button lol


Because AI-gened voices and graphics are terrible in their own right. They’re super unnatural and casually wander into Uncanny Valley.
Also I’m not paying for a product that wasn’t human-made. I don’t want to support those who waste their time talking to a chatbot like a moron.


Indie gamedev existed for years before AI. You can just sit down and make a game. And if you don’t care enough to actually work on it, why would people even spend their money on “your” product?
I don’t think LLMs will survive for so long