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4 days agoIdk why they are calling it console grade when their focus is largely on in vehicle displays. It’s more like threejs than unreal.
They were going with Flutter to leverage its rich UI toolkit and for “building stunning interactive experiences.”
Just finished God of War Valhalla. It’s a great amalgamation of rouge lite loop and
Tap for spoiler
Therapy. The concept works wonderfully as like in therapy you keep getting challenged even though everything is pretty much the same again and again, and you come out stronger, sometimes even temporarily broken. Who would have thought they’ll bring therapy to a macho killing monsters game. Works beautifully.
And now I’m playing Resident Evil 8. Even though it’s stressful it’s really calming after labouring a platinum and getting all trophies of Valhalla.