So for today’s article I wrote, its a retrospective on GoldenEye 007. Specifically with a bent towards the odd legal mix it caught itself up in with so many different entities being rights holders.

I covered how it was made (a team of nine, most of which had never developed games before!), how it was received (to say ‘well’ is an understatement), how it didn’t fit in with what was typical on the Nintendo 64 at the time, and more besides.

Its not a hard-hitting piece, but it you wanna jump back in time and enjoy some nostalgia for the N64 or for GoldenEye, then you might enjoy my retrospective on it:

https://gardinerbryant.com/goldeneye-007-the-accidental-masterpiece-trapped-in-licensing-limbo/

  • Widdershins@lemmy.world
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    22時間前

    I would faceplant open-mouthed into a pile of dog shit on the sidewalk if it meant Skate 2 got a PC release. I would settle for the game without a soundtrack at all. My theory is that the soundtrack was too good and they can’t re-release it due to all the big names on there and licensing all those songs.

    I would still faceplant into the shit if the soundtrack was replaced with just one assembly code song by Tim Follin.