Valve released a new Steam client update on March 9. Notably, users can now attach hardware specifications when writing or editing reviews on a game’s store page. The client can also optionally collect anonymized gameplay framerate data.
When enabled, Steam records framerate information based on hardware type, without linking it to specific accounts. Valve states this data will improve compatibility insights across systems. The feature is currently in beta and initially targets SteamOS devices.



Thats pretty fucking cool! This will get more and more relevant considering how the releases of badly optimized UE5 slop is ramping up.