Official statement from Valve.
We shared with the NYAG that these types of boxes in our games are widely used, not just in video games but in the tangible world as well, where generations have grown up opening baseball card packs and blind boxes and bags, and then trading and selling the items they receive.
You’re right! We should stop that too!



I think they’re referring to valves community market in tandem with loot boxes.
Valve drops boxes in cs2, which you pay to open. You get a weapon skin. But the difference is that I can sell that skin on the steam marketplace, and then turn around and buy Helldivers 2 with that credit.
Valve provides a pipeline for skins and ingame items to be traded for goods and services outside the game ecosystem.
I assume that makes them easier to go after in some way.
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The example NYAG was providing was:
Which I think is a bit far fetched to “launder” or somehow convert a digital item to physical cash.
I mean the simpler option is likely just selling a cs2 skins for crypto or just a direct paypal payment on one of many skin gambling or exchange sites. But sure, you could scalp hardware once valve has it back in stock, especially considering pc part prices and shortages.
Well that is against the Steam TOS.
Buying a Steam Deck and reselling it, isn’t.
I think that’s what the NYAG was trying to get at here.
Again, far fetched.