Basically the whole game lol. But off the top of my head a specific example is fishing crates are loot boxes. I don’t think it falls under the same category as being addictive as a core design choice or for money though it’s just legit an amazing game with a gameplay loop that draws you in
I dare you tell me an addictive element in Terraria.
“Being Terraria.”
Basically the whole game lol. But off the top of my head a specific example is fishing crates are loot boxes. I don’t think it falls under the same category as being addictive as a core design choice or for money though it’s just legit an amazing game with a gameplay loop that draws you in