kip5608@retrolemmy.com to Games@lemmy.worldEnglish · 13 hours agoAsset reuse in videogames is essential, and we need to embrace it, says Assassin's Creed and Far Cry director: 'We redo too much stuff'www.pcgamer.comexternal-linkmessage-square43fedilinkarrow-up1124
arrow-up1124external-linkAsset reuse in videogames is essential, and we need to embrace it, says Assassin's Creed and Far Cry director: 'We redo too much stuff'www.pcgamer.comkip5608@retrolemmy.com to Games@lemmy.worldEnglish · 13 hours agomessage-square43fedilink
minus-squaredatavoid@sh.itjust.workslinkfedilinkEnglisharrow-up2·2 hours agoThat’s fair… but also Elden Ring had so many cave dungeons that used the same layout it was painful by the end
That’s fair… but also Elden Ring had so many cave dungeons that used the same layout it was painful by the end