
I’m completely speechless. This looks so terrible I thought it was a joke, but apparently Nvidia released these demos to impress people. DLSS 5 runs the entire game through an AI filter, making every character look like it’s running through an ultra realistic beauty filter.
The photo above is used as the promo image for the official blog post by the way. It completely ignores artistic intent and makes Grace’s face look “sexier” because apparently that’s what realism looks like now.
I wouldn’t be so baffled if this was some experimental setting they were testing, but they’re advertising this as the next gen DLSS. As in, this is their image of what the future of gaming should be. A massive F U to every artist in the industry. Well done, Nvidia.



Think again. You are falling for the circlejerk slop in this thread and think this is actually generative AI.
DLSS 5 basically works best with high-resolution ray traced render stills because it works on a frame by frame basis. It doesn’t modify shape or geometry, it achieves that much by just manipulating the lighting and materials that are applied. If you actually compare screenshots side by side, you’ll find they include all of the same elements.
With Daggerfall, it wouldn’t really work out, insert pixelated mess, get pixelated mess, although it might be interesting to see.
I do understand that. It doesn’t deter me. Interesting is all that it needs to be. Doesn’t even have to be subjectively better. Just different, to relive classics in a new perspective.