In 2005, a bug in World of Warcraft turned Azeroth into a virtual pandemic, and gave scientists a rare glimpse into human behavior during an outbreak.
So recently I started a page in a notebook where I jotted down article ideas. Older games with interesting stories to them. Just as a part of a series of retrospectives I’ve been writing. So far I have done:
- Seaman
- GoldenEye 007
- Star Fox 2
- EarthBound
- Dune II
- Uniracers
…and now, obviously, World of Warcraft. This one is a bit more brief than the others, but the story is fascinating to me. An unexpected bug caused so much drama, and it ended up being studied. It came back to focus when Covid hit, it was covered by regular ‘big’ news services, the whole thing is such an odd story to me.
Anyway, I had a great time writing this up, maybe you were ther when it happened? I’d love to hear a comment if so!


Thank you!
Video is not for me. I’ve got a soft spot for writing content, since so few spaces even bother these days. And those that do are generally ad-filled, or just re-posting media releases from companies. I think what we’re doing is more unique, with longer-form articles on topics we love.
Gardiner did however record one of my articles as a podcast two days back, which is (as far as I can tell) the exact article but just in audio form. So that’s something new for us!
My focus is more developer interviews, as well as (recently) retro handheld reviews. I both know and am known by most of the developers in the Linux, gaming and emulation space. So being able to leverage my friendships into doing interviews with them and sharing the articles gives me joy!