“Well, first of all, they’re completely wrong,” Huang said in response to a question from Tom’s Hardware editor-in-chief Paul Alcorn about the criticism.

“The reason for that is because, as I have explained very carefully, DLSS 5 fuses controllability of the of geometry and textures and everything about the game with generative AI,” Huang continued.

Just a elongated way to say AI slop.

  • AngryCommieKender@lemmy.world
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    2 days ago

    That’s been the line they have pushed for at least three decades now. It didn’t seem to be hurting them until rather recently, when it started affecting the larger software world.