“Well, first of all, they’re completely wrong,” Huang said in response to a question from Tom’s Hardware editor-in-chief Paul Alcorn about the criticism.
“The reason for that is because, as I have explained very carefully, DLSS 5 fuses controllability of the of geometry and textures and everything about the game with generative AI,” Huang continued.
Just a elongated way to say AI slop.



Right? Todd couldn‘t make a decent game anymore, let alone a decent looking game if his life depended on it. It‘s no surprise he embraces slop. He‘s exactly the type of guy to believe the hype.