“Well, first of all, they’re completely wrong,” Huang said in response to a question from Tom’s Hardware editor-in-chief Paul Alcorn about the criticism.
“The reason for that is because, as I have explained very carefully, DLSS 5 fuses controllability of the of geometry and textures and everything about the game with generative AI,” Huang continued.
Just a elongated way to say AI slop.



It completely changes the graphics into ‘ai slop’. If you look at their examples, it makes the game looks like slop videos.
What did dlss 4 and 3 do?
@Lemming6969 @dovahking DLSS 4/3 just had fake frame generation and upscaling techniques. DLSS 5 is the first one that introduces this slop filter that replaces the image entirely.