It’s an AI powered ‘feature’ that changes the details of facial features. These changes increase the level of detail to a higher resolution at the cost of: accurately portraying original lighting conditions (hair colour changes, shadows are misplaced), texture stability (characters face changes randomly from scene to scene and often is unrecognizable from the original), and artistic intent (subjective: see comparisons to evaluate for yourself).
So that generally recognizable AI slop appearance of high contrast and yellow lighting that those Coca-Cola ads are known for are coming to all your games with the quality you’ve come to expect from sloppity slop slop, slop, at a cost in performance that almost certainly will require a new card (likely 2) that you can’t buy because the irony eats itself.
It’s an AI powered ‘feature’ that changes the details of facial features. These changes increase the level of detail to a higher resolution at the cost of: accurately portraying original lighting conditions (hair colour changes, shadows are misplaced), texture stability (characters face changes randomly from scene to scene and often is unrecognizable from the original), and artistic intent (subjective: see comparisons to evaluate for yourself).
So that generally recognizable AI slop appearance of high contrast and yellow lighting that those Coca-Cola ads are known for are coming to all your games with the quality you’ve come to expect from sloppity slop slop, slop, at a cost in performance that almost certainly will require a new card (likely 2) that you can’t buy because the irony eats itself.
;tldr NVIDIA needs to l2 read a room.