Is anyone else completely over this tedious shite?
I understand the cases where it’s used to hide the fact that the game is loading in the next section of the level, but surely there are better solutions to that non-issue. Like a loading screen.
Regardless, it’s almost never the case that these shimmy squeezes have anything to do with slowing the player down for under-the-hood reasons (think of games like Sekiro, Hitman, Assassin’s Creed or Star Wars Jedi Fallen Order). They’re apparently there to provide the player with ‘gameplay’, I guess because they’re free gamey gameplay shit that you can just pepper into a level randomly to embloaten the experience a little.
It’s like a dog bowl with lots of nooks and crannies in it, designed to make the dog eat slower, but is presented as “enrichment”. I’m not a colicky dog and the rest of the game is providing ample enrichment, thanks. It would be even more enriching if you’d stop interrupting me to make me walk sideways through a fucking bookcase.
#CancelShimmySqueezes


lol I don’t know if this is supposed to be a bit or just a deep misunderstanding of how computers work.
The user is correct in that the modularity of a home PC is not the most efficient way for the electronics to communicate, and therefore some performance is lost.
I would also point out that while a PS5 has known, defined specs that a developer can plan for, a PC could be pretty much any specs. And while yes the dev can state a minimum spec requirement, but if they are launching on PC they are going to want to target a wide audience.
LOL, What do I know right. I only have a degree in computer engineering and 20 years of experience as a software engineer. It’s not like I write GPU code for a living…. oh wait, I do.