“We explicitly build ambitious things, ship quickly, and improve with time. Moving fast is the optimal tradeoff for the kinds of games we make nowadays,” Epic’s Markman said, adding that “it’s a different approach than Epic in the single-player eras of Unreal Tournament and Gears of War.”

Those are two terrible examples to use for single player games.

  • Agent_Karyo@piefed.world
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    1 day ago

    Doesn’t sound like the Disney-themed game is going well.

    Their PR rep seems to confirm (surprised at the relative honesty) this:

    "Liz Markman, the senior director of global communications at Epic, said Bloomberg’s reporting is “not reflective of the ambitions of the Disney collaboration. We are building a new games and entertainment universe of Disney experiences.”

    I play indie games and in more niche genres, so I am somewhat outside of mainstream sensibilities, but is there much of a market for a Disney-themed extraction shooter?

    Seems like a bad fit, but what do I know.