B0NK3RS@lazysoci.al to Patient Gamers@sh.itjust.works · 7 days agoBlack & White at 25: how Lionhead's hairbrained, stoner-powered game design became the harbinger of modern AIwww.eurogamer.netexternal-linkmessage-square7fedilinkarrow-up169file-textcross-posted to: games@lemmy.world
arrow-up169external-linkBlack & White at 25: how Lionhead's hairbrained, stoner-powered game design became the harbinger of modern AIwww.eurogamer.netB0NK3RS@lazysoci.al to Patient Gamers@sh.itjust.works · 7 days agomessage-square7fedilinkfile-textcross-posted to: games@lemmy.world
Peter Molyneux, Google DeepMind’s Richard Evans, and more on the making and legacy of Black & White as it turns 25.
minus-squarekibiz0r@midwest.sociallinkfedilinkEnglisharrow-up7·6 days ago became the harbinger of modern AI Referring to how its IP ownership somehow created the worst of all possible worlds?
Referring to how its IP ownership somehow created the worst of all possible worlds?