• Techno-rat@lemmy.blahaj.zone
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    9 hours ago

    I dont get it, dont you find zany outcomes fun? Not that theres anything wrong in that just trying to understand :), for me, its like winning in a slot machine + creative problem solving (how do i make this insanity sound somewhat plausible). Lowkey many of my groups most memorable moments arose from embracing a series of audaciously bad or good rolls.

    • jtrek@startrek.website
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      9 hours ago

      I don’t find “lol 5% of the time something WACKY happens!” very fun very long, no. That is too high a frequency for freak events. Actually, it’s 10% because people do wackiness on natural 1s and natural 20s. That’s too much! That’s so much it’s distracting.

      I outlined the dice system I liked from nWoD in another comment. You can get some wild outcomes there, but it’s not the absurd flat “10% of every roll is insanely good or bad”. You get the occasional “I can’t believe I rolled three tens convinced the vampire I was a wizard!”, still.