• realitaetsverlust@piefed.zip
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    2 小時前

    GPUs are often idle waiting for instructions from the CPU in modern games. If you were familiar with hardware benchmarks you would know about this.

    That’s a straightup lie. You either got a top-tier GPU but a pentium 4 in your system or you don’t know anything about hardware.

    Instead of me explaining to you in detail why that’s wrong, please just get any monitoring software, start a game and observe the CPU/GPU utilization. You will notice that the CPU is mostly bored at 20 - 30% while the GPU is at 60+%. So no - there is no CPU bottleneck. There haven’t been CPU bottlenecks in games in over 10 years.

    The only games that run into CPU bottlenecks are simulation-heavy titles like Crusader Kings, Europa Universalis, Hearts of Iron or a heavily populated rimworld map, but these aren’t games shipped with denuvo usually.

    Your description for how things work with Denuvo is way off

    The only thing I described is the ticketing system, which is mostly accurate. I didn’t explain anything else because I don’t know how it works. I did make assumptions based on the post of the person I replied to and pointed out why if their explanation was true, it wouldn’t really have a big impact on performance.

    It has real performance impact on games

    Something I have not seen any proof of. Many people claim that, but most sources I find online cite that it’s either a negligible performance impact or nonexistent.

    literally costs paying customers electricity to run the garbage.

    That is true, but probably negligible in the grand scheme. I’m fairly sure that the shitty copilot-app eats up more electricity.