For a long time, I have this idea how Microsoft should structure and price the Game Pass. I am thinking of making it modular with a cheap entry price, and then having basically DLCs to enable certain services. This would also allow Microsoft to add in new services without restructuring everything again or screwing up the names.

The below list is just an idea how it could be structure and priced, I’m not saying this has to be exactly like that. What do you think?

--- Base ---

  $7,99 Game Pass
      (pc and console, includes console multiplayer,
      50+ games dynamic library)

--- DLCs ---

+ $4,99 Plus Expansion
        (full set 500+ games, including EA Play and Ubisoft+)

+ $9,99 Day 1 Ultimate 
        (including all first party games except Call of Duty,
        plus day 1 premium games from third parties,
        additional benefits, perks and rewards)

+ $1,99 Cloud Streaming S
        (for supported titles of all your own games,
        plus all Game Pass games)

+ $3,99 Cloud Streaming X
        (like S but higher quality streaming, shorter wait times)
  • unitedwithme@lemmy.today
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    2 days ago

    How about just bring back online MP for $5/mo at 12mo purchase of $60. I stupidly joined in the GP tiers and watched it skyrocket from $10 to $30 and when my grandfathered price tier ended at $20, I canceled everything. Just shy of 20 years on Xbox down the drain! At one point MS had a bundle of everything that was $20/mo and that was Gold, Office, Skype minutes,1TB SkyDrive (before rebrand), it was decent.

    Now they went from getting an annual $240 GP, $150 Office, and me still buying a bunch of games to now ditching the ecosystem until further notice. Greedy bastards!