It’s amazing what a difference a little bit of time can make: Two years after kicking off what looked to be a long-shot campaign to push back on the practice of shutting down server-dependent videogames once they’re no longer profitable, Stop Killing Games founder Ross Scott and organizer Moritz Katzner appeared in front of the European Parliament to present their case—and it seemed to go very well.
Digital Fairness Act: https://ec.europa.eu/info/law/better-regulation/have-your-say/initiatives/14622-Digital-Fairness-Act/F33096034_en


Developing and running server-side software is my job. It’s a lot easier said than done to take software designed only to run inhouse and make it easily installable and runnable in other environments. The typical project will have tangled deployment processes and hard coded secrets and tons of baked in assumptions.
Are they required to open source the code? That’s a licensing issue that might be impossible. Do they have the license to redistribute their dependencies? Did they vendor them, making it hard or impossible to untangle?
Just releasing binaries is no good. All code needs to be maintained. Vulnerabilities get discovered and need to be patched.
Some of the biggest botnets on the planet are Internet of Things devices that never get security updates. They’re a scourge.