cross-posted from: https://lemmy.world/post/45925326

It’s amazing what a difference a little bit of time can make: Two years after kicking off what looked to be a long-shot campaign to push back on the practice of shutting down server-dependent videogames once they’re no longer profitable, Stop Killing Games founder Ross Scott and organizer Moritz Katzner appeared in front of the European Parliament to present their case—and it seemed to go very well.

Official Stream: https://multimedia.europarl.europa.eu/en/webstreaming/committee-on-internal-market-and-consumer-protection-ordinary-meeting-committee-on-legal-affairs-com_20260416-1100-COMMITTEE-IMCO-JURI-PETI

Digital Fairness Act: https://ec.europa.eu/info/law/better-regulation/have-your-say/initiatives/14622-Digital-Fairness-Act/F33096034_en

  • BreakerSwitch@lemmy.world
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    5 hours ago

    This. I miss the days when a game released, and MAYBE it got a bug fix patch, but ultimately it was complete and you could go ahead and play it. Today I see no reason to buy any game on release because either it’ll be a buggy mess, or in another few years it’ll have twice the content at half the price, or both. It makes it really hard to get excited about much of anything, unless I’m planning on playing it with friends who want it right away