Having spent the bulk of my handheld gaming time with the Steam Deck, it was a bit of a shock last year to discover that PC gaming isn’t just possible on Android phones and retro handhelds, it’s powering on in leaps and bounds.

I’ve seen so many different games running beautifully, from older AAA titles like Tomb Raider and Prey (2017), all the way to more demanding ones like RDR2 and even Cyberpunk 2077 (no surprise that the last one is still an imperfect experience, as things stand…but it is possible!).

GameNative lets you play all manner of PC games on Android from GOG, Epic, and Steam.

I reached out to my friend Utkarsh, who is the lead developer of GameNative to ask if he wanted to share his story and let me interview him.

His background in development and gaming through to how GameNative started and is built, all the way to what the future might bring for his program. This is an interview on what I think might be at least part of the future of handheld gaming, and I hope you find this interesting:

https://gardinerbryant.com/i-genuinely-feel-gamenative-could-replace-handheld-pcs/

  • PerfectDark@lemmy.worldOPM
    link
    fedilink
    English
    arrow-up
    1
    ·
    8 hours ago

    To me this article definitely reads like the author and those involved actually think the opposite of what you’ve said

    Do I? I certainly didn’t write that. I’m from a background where I spent around 2 years writing Steam Deck articles, guides and interviews, exclusively. I don’t like you framing me as someone dismissing the Steam Deck. Weird.

    Granted i didn’t do more than a cursory look at it.

    Ah, say no more. Now I see why you thought that.