It is huge, I built a control scheme to use Vim/evil Emacs without a keyboard with them lol, it is very powerful and simple to use.
Take a game like Cold Waters Dot Mod, Gunner Heat PC, Nebulous Fleet Command or Helicopter Gunship Dex, you NEED those virtual menus to make a sensible controller scheme.
I think the trackpads are crucial for complex control schemes because you can throw virtual menus on them.
Then, if someone prefers the trackpad they can just flip the virtual menu to the joystick.
I CANNOT stress enough how crucial this is for complex control schemes.
Many games I regularly play on my Steam Deck would not be possible to play without this functionality.
What’s a virtual menu
It is a menu that you can pick and choose commands to add to that can be assigned to a trackpad or a joystick.
https://partner.steamgames.com/doc/features/steam_controller
https://partner.steamgames.com/doc/features/steam_controller/touch_menus
Whoa, I didn’t know about this. I thought they were just about having a trackpad for the deck.
It is huge, I built a control scheme to use Vim/evil Emacs without a keyboard with them lol, it is very powerful and simple to use.
Take a game like Cold Waters Dot Mod, Gunner Heat PC, Nebulous Fleet Command or Helicopter Gunship Dex, you NEED those virtual menus to make a sensible controller scheme.