• graynk@discuss.tchncs.de
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    2 days ago

    so they would have to write and support a completely new userfacing application that would have to run on 3 different OSes and inject into games upon launch. a bit too much effort considering 99% of the audience will use it with Steam.

    • FishFace@piefed.social
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      18 hours ago

      It’s called driver config and it’s not a tremendously complicated bit of software. Most of its functionality doesn’t need to “inject into games” - it just needs to remap the inputs so the driver can present them in whatever way works for the game. If the game doesn’t support anything sensible, then maybe fancy stuff is warranted, and you might well miss out on that from a driver config utility. But that’s OK.

      • graynk@discuss.tchncs.de
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        4 hours ago

        I was not arguing against it functioning as a barebones xbox-like gamepad - that should’ve been done IMO. I was arguing against “splitting up SteamInput from Steam” - that would mean extracting all the fancy stuff too, and that’s the difficult part.