The two original developers of ZSNES are finally back together! Introducing SUPER ZSNES! Re-written completely from scratch, this GPU-powered SNES emulator is here to bring you the following: some of what is familiar, some of what’s new, and then some of what goes beyond.
Key features:
- Far more accurate CPU and Audio cores than the original ZSNES
- GPU-powered PPU core to allow for hi-res Mode 7 and special per-game enhancement features
- Classic UI with falling snow, modernized with higher definition and improved UX
- Fast forward, rewind, save states, auto save history, save bookmarks, cheat codes, quick load, and more
- No Vibe Coding. Classic development style.
- Super Enhancement Engine, where the ZSNES developers are enhancing the games one at a time



I was a little worried this would be a continuation of the original codebase, because it’s so far behind that it would be easier to throw it all out and rewrite from scratch. Thankfully, it looks like this is a rewrite from scratch that’s only using the old name for nostalgiabait.
They are trying to bring something new to the table with hi-res Mode 7 and the Super Enhancement Engine, that actually sounds very cool. I’d still stick to bsnes for faithful 1:1 accuracy, but I’ll keep an eye on Super ZSNES to see what kinds of mods and romhacks will take advantage of it.
I mean, it’s also using the name because zsKnight and _Demo_ are the devs.