I guess I’m old enough to remember that there were a plethora of joysticks and game pads during the 80’s and 90’s that were designed for PC. So many options for PC back in the day.
That all changed and dried up after Doom came on the scene and M+K and the precision that it gave became the norm and there was no real need for PC gamepads and the market for that dried up plus with console controllers moving to work with PC’s there was really no need for something PC specific since for most games, M+K is still better suited or at least more than serviceable so the PC controller market is niche still at best.
I guess I’m old enough to remember that there were a plethora of joysticks and game pads during the 80’s and 90’s that were designed for PC. So many options for PC back in the day.
That all changed and dried up after Doom came on the scene and M+K and the precision that it gave became the norm and there was no real need for PC gamepads and the market for that dried up plus with console controllers moving to work with PC’s there was really no need for something PC specific since for most games, M+K is still better suited or at least more than serviceable so the PC controller market is niche still at best.
I played Descent II with both a Microsoft Sidewinder, and a Spaceorb 360.
Holy crap! I just saw that Linus Torvalds wrote in 1999, and is still maintaining, a Linux SpaceOrb 360 driver.
Holy crap 2.0! Here’s a guy selling a complete hardware and software solution to get a SpaceOrb 360 working on a modern computer: https://www.etsy.com/listing/4380741525/vectorbridge-usb-adapter-spaceorb-360?sts=1
Last time I looked, I couldn’t get Windows drivers for it, so I just gave up. Not on Windows anymore.