cm0002@lemy.lol to Gaming@lemmy.zipEnglish · 1 day agoStarfield devs faced "a lot of pressure" to use Unreal Engine 5, former Bethesda artist says, but the Creation Engine won because of its modding capabilitywww.gamesradar.comexternal-linkmessage-square14fedilinkarrow-up145
arrow-up145external-linkStarfield devs faced "a lot of pressure" to use Unreal Engine 5, former Bethesda artist says, but the Creation Engine won because of its modding capabilitywww.gamesradar.comcm0002@lemy.lol to Gaming@lemmy.zipEnglish · 1 day agomessage-square14fedilink
minus-squarejustOnePersistentKbinPlease@fedia.iolinkfedilinkarrow-up5·22 hours agoEh, the unreal engine is crap at RPGs. It’s really not good at friendly NPCs. Which fit all of its many faults, the creation engine is really good at. Proof: The Outer Worlds 1+2. Both games hugely suffer from using the unreal engine.
Eh, the unreal engine is crap at RPGs.
It’s really not good at friendly NPCs. Which fit all of its many faults, the creation engine is really good at.
Proof: The Outer Worlds 1+2. Both games hugely suffer from using the unreal engine.