cm0002@lemy.lol to Gaming@lemmy.zipEnglish · 1 day agoStarfield devs faced "a lot of pressure" to use Unreal Engine 5, former Bethesda artist says, but the Creation Engine won because of its modding capabilitywww.gamesradar.comexternal-linkmessage-square14fedilinkarrow-up145
arrow-up145external-linkStarfield devs faced "a lot of pressure" to use Unreal Engine 5, former Bethesda artist says, but the Creation Engine won because of its modding capabilitywww.gamesradar.comcm0002@lemy.lol to Gaming@lemmy.zipEnglish · 1 day agomessage-square14fedilink
minus-squareHarkMahlberg@kbin.earthlinkfedilinkarrow-up2·21 hours agoHeck at this point they should just license s&box…
Heck at this point they should just license s&box…