cm0002@lemy.lol to Gaming@lemmy.zipEnglish · 1 day agoStarfield devs faced "a lot of pressure" to use Unreal Engine 5, former Bethesda artist says, but the Creation Engine won because of its modding capabilitywww.gamesradar.comexternal-linkmessage-square14fedilinkarrow-up149
arrow-up149external-linkStarfield devs faced "a lot of pressure" to use Unreal Engine 5, former Bethesda artist says, but the Creation Engine won because of its modding capabilitywww.gamesradar.comcm0002@lemy.lol to Gaming@lemmy.zipEnglish · 1 day agomessage-square14fedilink
minus-squarescholar@lemmy.worldlinkfedilinkEnglisharrow-up1·2 hours agoThat’s more a writing/quest design problem than an engine problem. Bethesda games could be really fun if the stories were at all worth engaging with.
That’s more a writing/quest design problem than an engine problem. Bethesda games could be really fun if the stories were at all worth engaging with.