A Japanese indie developer has been blocked from selling his game on Steam for copyright infringement, despite owning the copyright to the IPs Steam believed has been infringed.

    • Darkassassin07@lemmy.ca
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      3 days ago

      Yes; usually, people care when others blatantly plagiarize their work (particularly for profit), and often they would like distributors to help prevent it where possible/reasonable.

      Note: I never said ‘copyright’. I’m just talking about the more general concept of Intellectual Property, not any specific legal framework.


      Not sure what your link has to do with this conversation besides just being a separate reason to not like Valve.

      I can’t say I’m thrilled they’re exploring AI tools, particularly with ChatGPT; but that doesn’t mean they shouldn’t prevent IP theft within their store…

      • _‌_反いじめ戦隊@ani.social
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        3 days ago

        Like, I am all for compensation, and endorsements, but Valve, of all monopolists? Could they not have used itch, humble bundle, heck, GameStop?

        AI tools, particularly with ChatGPT; but that doesn’t mean they shouldn’t prevent IP infringement

        Ah, I guess folks haven’t caught up in news.

        • Darkassassin07@lemmy.ca
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          3 days ago

          I can’t say I’m thrilled they’re exploring

          Is another way of saying, I’m not happy about and don’t think they should be implementing […]

          Too subtle I guess.

          Just because you’ve done something wrong doesn’t mean you should stop doing other things right.


          Maybe this dev has released this title elsewhere as well. We don’t have/I haven’t looked for that additional context.

          Valve/Steam doesn’t require exclusivity contracts afaik, so it’s not like this dev is locked in either way. It’s a popular platform with lots of users, it makes sense to want your game released there. Can’t really fault the dev for wanting to put their work in front of people.