Schedule 1, Peak, and REPO lead a big year for small games

  • SuiXi3D@fedia.io
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    2 days ago

    Like, I appreciate the effort that goes into big AAA releases. I really do. I get wrapped up in the stories a lot easier when the game is nice to look at and the voice actors are really good.

    But if a game isn’t fun, it isn’t fun. A lot of indie games are fun first, and that makes all the difference in the world.