Greetings! We have exciting news to share for those of you who want to hack, mod, or design accessories for the Steam Controller and Puck.
Today we're making the CAD files for the external shell (surface topology) of Steam Controller and Puck available for download under a Creative Commons license. This includes an STP model of each, an STL model of each, and an engineering drawing with critical features/keep outs for each. You can find the files here. We can't wait to see what you all...
What I understand of it is that it is more for printing replacement parts (non-electronic) and general understanding of the controller
Edit: Having finally downloaded the files, it is just the exterior. Probably couldn’t print any replacement parts, although the .stp files would get you close. Definitely just for designing accessories (and printing adorable tiny Steam controllers)
Yeah a dock/stand would be stupid easy if you have the actual scale model of the controller:
In your CAD program of choice. Make a cube, load the controller model, put the controller model so it intersects with the cube, tilt it back a bit so it would rest naturally and boolean subtract the controller model from the cube.
Now you have a cube with a perfect cutout of the controller. You can add some stand components to the bottom or a pin/attachment in the back if you’re using HSW or Multiboard, or some other pegboard.
What I understand of it is that it is more for printing replacement parts (non-electronic) and general understanding of the controller
Edit: Having finally downloaded the files, it is just the exterior. Probably couldn’t print any replacement parts, although the .stp files would get you close. Definitely just for designing accessories (and printing adorable tiny Steam controllers)
It also means you can perfectly shape accessories for the controller like skins, docks, cases, attachment brackets, etc.
Yeah a dock/stand would be stupid easy if you have the actual scale model of the controller:
In your CAD program of choice. Make a cube, load the controller model, put the controller model so it intersects with the cube, tilt it back a bit so it would rest naturally and boolean subtract the controller model from the cube.
Now you have a cube with a perfect cutout of the controller. You can add some stand components to the bottom or a pin/attachment in the back if you’re using HSW or Multiboard, or some other pegboard.