The Picard Maneuver@lemmy.world to RetroGaming@lemmy.worldEnglish · 14 hours agoModern consoles could neverlemmy.worldimagemessage-square17fedilinkarrow-up1293
arrow-up1293imageModern consoles could neverlemmy.worldThe Picard Maneuver@lemmy.world to RetroGaming@lemmy.worldEnglish · 14 hours agomessage-square17fedilink
minus-squareGodort@lemmy.calinkfedilinkEnglisharrow-up34·14 hours ago there were more powerful chips on the fucking cartridges than in the base system The SA-1chip is an insane thing to exist. Some engineer(presumably on a coke binge): What if we just took the whole SNES CPU and put a second one in the cartridge. Mad scientist: Make the one in the cartridge run 4 times faster.
minus-squareAeronMelon@lemmy.worldlinkfedilinkEnglisharrow-up4·11 hours agoI didn’t know Xzibit worked for Nintendo. All I remember was that there were zero Game Genie codes for Super Mario RPG because that cart used so much custom hardware the Game Genie didn’t know how to interface with it.
minus-squareRob T Firefly@lemmy.worldlinkfedilinkEnglisharrow-up2·10 hours agohttps://gamegenie.codes/snes/super-mario-rpg-legend-of-the-seven-stars/
The SA-1chip is an insane thing to exist.
Some engineer(presumably on a coke binge): What if we just took the whole SNES CPU and put a second one in the cartridge.
Mad scientist: Make the one in the cartridge run 4 times faster.
I didn’t know Xzibit worked for Nintendo.
All I remember was that there were zero Game Genie codes for Super Mario RPG because that cart used so much custom hardware the Game Genie didn’t know how to interface with it.
https://gamegenie.codes/snes/super-mario-rpg-legend-of-the-seven-stars/