• otter@lemmy.dbzer0.com
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    2 days ago

    Hey, it’s ok here to admit that you had a shitty experience that one time with VR. We’re not that other place. No need to inflate the whinge to full-blown hyperbole when grasping for validity, friend. Breathe. 😋

    • AppleTea@lemmy.zip
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      2 days ago

      Alright alright. Twenty dollar tech demos that last 45min. Please don’t sue me for using rhetoric to emphasize a point.

      • 🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮 @pawb.social
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        14 hours ago

        I am pretty for VR, and I agree with you about the range of available software for it, hyperbole excluded. There really isn’t much actually taking full advantage of what’s possible for games with the current hardware outside of Alyx and some flatspace conversions like Hitman or GTA. Loads of cheap, fun-for-5-minutes arcade-like things or artsy “experiences” that are not even really games, tho.

        • AppleTea@lemmy.zip
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          10 hours ago

          I think you could make a fun VR game where you row a boat and do flag semaphore. I’m not gonna develop that shit, though.

      • BillyTheKid2@lemmy.ca
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        1 day ago

        There are plenty of full/long games now, and there are tools to effectively play a lot of pancake games in vr with full stereoscopic vision. GTAV in VR is hilarious.

        It’s not the lack of games preventing VR adoption, it’s price, bulky tech, and inconsistent experience.