sanitation@lemmy.radio to Technology@lemmy.worldEnglish · 17 hours agoSubnautica 2 sells 2 million in 12 hours with over 600K concurrent players | Despite a troubled development cycle, the game has enjoyed a hugely successful launchwww.videogameschronicle.comexternal-linkmessage-square73fedilinkarrow-up1199
arrow-up1199external-linkSubnautica 2 sells 2 million in 12 hours with over 600K concurrent players | Despite a troubled development cycle, the game has enjoyed a hugely successful launchwww.videogameschronicle.comsanitation@lemmy.radio to Technology@lemmy.worldEnglish · 17 hours agomessage-square73fedilink
minus-squareMnemonicBump@lemmy.dbzer0.comlinkfedilinkEnglisharrow-up13·15 hours ago“early access” is a way for publishers and studios to get players to pay for the privilege of play-testing a game without paying testers properly, and also ship an unfinished game.
“early access” is a way for publishers and studios to get players to pay for the privilege of play-testing a game without paying testers properly, and also ship an unfinished game.