sanitation@lemmy.radio to Technology@lemmy.worldEnglish · 17 hours agoSubnautica 2 sells 2 million in 12 hours with over 600K concurrent players | Despite a troubled development cycle, the game has enjoyed a hugely successful launchwww.videogameschronicle.comexternal-linkmessage-square70fedilinkarrow-up1196
arrow-up1196external-linkSubnautica 2 sells 2 million in 12 hours with over 600K concurrent players | Despite a troubled development cycle, the game has enjoyed a hugely successful launchwww.videogameschronicle.comsanitation@lemmy.radio to Technology@lemmy.worldEnglish · 17 hours agomessage-square70fedilink
minus-squareQuadratureSurfer@piefed.sociallinkfedilinkEnglisharrow-up3·3 hours agoThat’s correct, revenue, not profit. The CEO of Krafton was the one who signed the deal. He definitely had buyers remorse which is why he ended up ignoring his lawyers and turning to ChatGPT for advice on how to delay the release of Subnautica 2 and avoid the payout.
That’s correct, revenue, not profit.
The CEO of Krafton was the one who signed the deal. He definitely had buyers remorse which is why he ended up ignoring his lawyers and turning to ChatGPT for advice on how to delay the release of Subnautica 2 and avoid the payout.