Cyber Cafe@lemmy.world to Games@lemmy.worldEnglish · 8 hours agoSplinter Cell designer says “one of the difficulties with modern stealth games” is realistic lighting, as environments are now so much “harder to read”frvr.comexternal-linkmessage-square13fedilinkarrow-up192
arrow-up192external-linkSplinter Cell designer says “one of the difficulties with modern stealth games” is realistic lighting, as environments are now so much “harder to read”frvr.comCyber Cafe@lemmy.world to Games@lemmy.worldEnglish · 8 hours agomessage-square13fedilink
minus-squareEncrypt-Keeper@lemmy.worldlinkfedilinkEnglisharrow-up29·7 hours agoYeah a big trend right now is indie games made with what is basically PS1 graphics. Having more tools for better graphics and lighting does not at all mean you have to make your game look a certain way.
Yeah a big trend right now is indie games made with what is basically PS1 graphics. Having more tools for better graphics and lighting does not at all mean you have to make your game look a certain way.