Cyber Cafe@lemmy.world to Games@lemmy.worldEnglish · 8 hours agoSplinter Cell designer says “one of the difficulties with modern stealth games” is realistic lighting, as environments are now so much “harder to read”frvr.comexternal-linkmessage-square13fedilinkarrow-up192
arrow-up192external-linkSplinter Cell designer says “one of the difficulties with modern stealth games” is realistic lighting, as environments are now so much “harder to read”frvr.comCyber Cafe@lemmy.world to Games@lemmy.worldEnglish · 8 hours agomessage-square13fedilink
minus-squarepivot_root@lemmy.worldlinkfedilinkEnglisharrow-up10·4 hours agoThey also need red vision cones to show where the un-stealth area is.
They also need red vision cones to show where the un-stealth area is.