It was always grindy and relief entirely on “number go up” dopamine to keep people coming back. It’s continued success has killed all innovation in the mmo space for decades. It is a blight
Always pissed me off when Mythic sold out to EA, and then DAoC just imploded. I loved that game. A realm vs realm (PvP) that actually mattered to the rest of the content, and had something for everyone, really.
They didn’t have “two teams of all the same classes and skills” they had THREE teams, and the play style for all three really was wildly different from each other, from how magic worked for each, to how different classes could do things better.
It really was well thought out, and graphically well ahead of its time, too.
It was always grindy and relief entirely on “number go up” dopamine to keep people coming back. It’s continued success has killed all innovation in the mmo space for decades. It is a blight
Always pissed me off when Mythic sold out to EA, and then DAoC just imploded. I loved that game. A realm vs realm (PvP) that actually mattered to the rest of the content, and had something for everyone, really.
They didn’t have “two teams of all the same classes and skills” they had THREE teams, and the play style for all three really was wildly different from each other, from how magic worked for each, to how different classes could do things better.
It really was well thought out, and graphically well ahead of its time, too.