Today’s game is Twilight Princess, i finally got out of the water temple. Turns out i was way over thinking the whole dungeon. It didn’t occur to me to get a water flow by using the stairs. But once i figured that out it became a whole lot easier. I filled the center basin, hopped in, and kicked the bosses ass.

I liked that the boss was an evolution of OoT’s. A lot of the game’s legacy sometimes feels like a successor to OoT, sometimes it feels like it wears it a little too proudly, but this specific one i liked because it genuinely felt like an evolution of what OoT’s Water Temple boss fight was.

I think also the art style has grown on me a little more. It took a bit, and i still don’t care for the characters design wise. But the world? I really enjoy it. It has this design too it that the only way i can think to describe it is really soft yet hard.

Also, I’ve mentioned this before but the water in this game is great. It feels like a successor to OoT’s in the best way. I want to drink it. I want to lay in it. Anyways, water in this game? 10/10.

Anyways, i got to the Lost Woods (or whatever this game’s equivalent is). I got there and got through too the last stage of the Skull Kid fight, but got killed by those wooden puppet things before i could figure out what to do. It sent me back to the start of the woods so i decided that was a perfect chance to stop.

  • Bananskal@nord.pub
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    5 hours ago

    Ah yes, now that you mention it I do remember that!

    Although I don’t know if I agree with the lefty erasure part. I am right handed so maybe I have bias, but it just makes sense. You want it to feel like you are connected with Link when swinging, not disconnected. And more people are right handed. 🤷‍♂️