YouTube video: https://youtu.be/PvUPDSDZg1k?t=3183 (Invidious just doesn’t find this video for some reasons)
Hey listen! I don’t know how to feel about this look. I’m happy about the Remake, because it will be realized in full 3D, without the early technical limitations of Nintendo 64. But I guess we need to see this in action in the game, rather than this quick few seconds at non gameplay sequence. Will this be a re-imagining like Final Fantasy 7 Remake was? Sure the overworld map will be more interesting this time without loading screens in between the areas, with the lessons learned from Breath of the Wild. More than the graphics update, I’m very curious about the gameplay changes and how the world will be layed out. And the soundtrack off course. How far will Nintendo diverge from the original?
BTW I won’t buy a Switch 2, so will miss out on this unfortunately.
Edit: As a reminder, the original game got unofficially decompiled and ported to PC (you have to provide a Rom file for the assets), with possible enhancements while staying true to the original game: https://www.shipofharkinian.com/


I can only think of Wind Waker and BotW, also a bit of stained glass action in Minish Cap. Most of that was just for the intro, to set up the state of the world, and then nothing (beside the Calamity tapestry in BotW). I suppose this tapestry might be the same thing, it just reprises the opening narration from a voice that might turn out to be no one in particular.
Zelda games do have a story of course, but they always come up with new elements for the backstory that they then completely abandon. Very rough “pillars” have stuck, like the Goddesses, Sacred Realm, Hylia, but the actual world building elements to make a real kingdom beyond just basic fantasy setting, actual “historical” events like Majora, the Dark Interlopers, Lorule, the Minish - you’re lucky if you see it mentioned in the next Hyrule Historia. They make a new Zelda game, they come up with a new tribe and a new ancient power that becomes the new mechanic, and when the game is done, you never see that again. Maybe you see an Easter egg in Breath of the Wild, at most.
(I say that while being a pro timeline fan myself btw, the story has been there since the first games - just not the detailed world building, Rauru banishing the Dark Interlopers and founding Hyrule kingdom is the absolute most we’ll get as world building backstory outside the actual games)
Most of OoT was almost entirely vibes though, no context for anything. The Forest Temple was literally made for Hyrule Castle material but then cut out and pasted into its own temple, and bam, new place with its own vibe and you’re free to come up with your own backstory - because Nintendo sure won’t do it.
But yeah, the brand new world redesign (entirely judging by Link’s bed being completely redone and not at all like the OG) makes me think we’ll see more about places like the Shadow and Forest Temples. Not sure they’ll put as much love to actually cement and explain the connection between OoT Rauru and TotK Rauru (I’ll be happy if Rauru is now full Zonai furry), actually expand the world’s history beyond just what we saw in the OG, but surely we’ll see a bigger castle town, more inhabited places in the overworld, all that with a bit more information on local cultures like the Sheikah, actually literally anything about the Hyrulean civil war and Ganondorf’s involvement, and so on and I’m huffing hopium again and I have zero trust in them with this ridiculous teaser and no gameplay.