I have been working for over 2 years on my game and 4 months ago I finally released my demo. Yesterday, while searching on Steam I found a game with EXACTLY the same title and very similar premise. The page was created in May or June 2026 and they aim to release in August 2026. Here are some of descriptions I use on my Steam page:

  • A first-person psychological thriller with a heavy atmosphere and elements of liminal horror.

  • Uncover the stories of your subjects by studying their personal items and darkest secrets before making life-or-death choices.

  • Will you sacrifice your own beliefs to obey HIS authority?

For comparison here is how they describe their game:

“Will you obey orders, or resist? In this first-person psychological horror game, you sit across from subjects and must investigate evidence to determine who is telling the truth, and decide their fate.”

My game is planned to release in October or whenever it’s completely playtested and polished. I’m not sure what I can do as this has never happened before, what do you think is my best course of action here?

For reference my game: https://store.steampowered.com/app/2719670/The_Milgram_Experiment

And the copy: https://store.steampowered.com/app/4777470/The_Milgram_Experiment/

  • stegosaur@lemmy.world
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    12 hours ago

    Yours looks way better, one small criticism that may be easy to adjust but could also just be the visual style you want: most surfaces look way too glossy and reflective.

    While it’s nice to have detailed reflections, things like the wall tiles just seem nearly like mirrors when it comes to light reflections. There’s no diffusion. Maybe the face masks could stay as glossy, but I would diffuse/dull the rest a bit. The ceramic tile but especially the padded room. Padded room tiles would be fabric so there really shouldn’t be any gloss and very little reflection.

    I hope you don’t take that the wrong way, and I think your game will stand out as far superior to the copy