Anti-piracy DRM solutions like Denuvo don't do a great job at stopping illegal sharing, and the gaming industry is surely looking at alternatives. Rather than techological, I think the answer is contractual. I break down the history of game piracy and where I think it's headed next.
They did exactly that already actually when they brought up cars and housing.
Generational wealth through ownership.
They, themselves say they have a collection of the past they’ll cherish. But should anyone else want to collect something like that, oh no, it’s worthless when they’re dead, so you shouldn’t have the ability to own it like I do.
Literally pulling the ladder up after they benefitted. Just like on housing. On vehicles. Now on games.
They did exactly that already actually when they brought up cars and housing.
Generational wealth through ownership.
They, themselves say they have a collection of the past they’ll cherish. But should anyone else want to collect something like that, oh no, it’s worthless when they’re dead, so you shouldn’t have the ability to own it like I do.
Literally pulling the ladder up after they benefitted. Just like on housing. On vehicles. Now on games.