I recently had to chat with Patrick, the founder of Afterplay, along with James, the platform’s Head of Emulation, to talk about one of the more interesting projects I’ve spotted lately in in the retro gaming space specifically.

Afterplay’s a browser-based retro gaming platform that lets you play classic games on desktop and mobile with cloud saves, cross-device syncing, and a focus on making retro gaming accessible.

More recently (and more interestingly to me), it expanded into a storefront where indie developers sell browser-playable games, which I think is an fascinating topic and angle for an article.

In the interview here we talk about how Afterplay began, the technical challenges of browser-based emulation, where the idea of becoming a “Steam for retro games” came from, the new storefront, the future of the platform, and plenty more.

I hope you enjoy the read, and as always I’d love to hear your thoughts here!

https://gardinerbryant.com/afterplay-and-the-push-toward-a-steam-for-retro-games/

  • kboos1@lemmy.world
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    1 day ago

    First I’ve heard of Afterplay. I was a little confused about how this was any different from GOG since GOG is called Good Old Games, I was hoping that it would actually have the old games. I checked it out.

    For those also wondering. Short version, it’s a Chrome app that allows you to upload your ROMs to their cloud storage then play them in the browser.

    • PerfectDark@lemmy.worldOP
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      15 hours ago

      That title confusion is on me! I should have realized (this happens when you get too close to drafts on a subject and interview!), I’ll go back and edit that title a little to make sure the word ROMs is in there somewhere!

      Sorry!!!