I just wanted to gush for a minute about Mark of the Deep, Tombwater, and Hunt the Night. All of them are top-down (or isometric) exploration games with eldritch horrors and difficult combat. I’m terrible at “real” souls-like games but these top-down games are definitely scratching my itch.

Mark of the Deep has an isometric view and more modern graphics (compared to the others). The map is a set of interconnected regions where each region is a labyrinth of hidden paths. This one is very easy to get lost in but I think it’s well-made. It does a good job of letting you unlock shortcuts as you progress so you don’t have to backtrack too much after dying and restarting at the last save point. It took me ~20 hours to beat.

Tombwater is a new game that feels more like A Link To The Past than Mark of the Deep. It’s a spread-out open world with optional bosses and 32-bit graphics. I really like how it lets you disable the “corpse run” mechanic that is common in souls-like games. Like I said, I’m terrible at “real” souls-likes so this is a huge selling point for me (Mark of the Deep doesn’t have corpse runs either). I’m ~8 hours into Tombwater and I’m really enjoying it.

I’ve only played the demo for Hunt the Night but I absolutely loved it and since there was a bundle with Tombwater, I bought it on an impulse. I’m looking forward to playing it after I beat Tombwater though.

I know Tunic and Death’s Door both have great reviews and souls-like aspects but those are too cute for me. I don’t just want a zelda-like with difficult combat, I need that eldritch horror aspect to really scratch my itch. And I’m not sure about Mina the Hollower yet. It isn’t nearly as cute as Tunic or Death’s Door but I don’t know if it’s all that “dark” either with that artstyle.

Anyway, if you know of any other top-down/isometric action games with an eldritch horror aesthetic, please let me know. I can’t get enough of them right now.

  • blight@piefed.blahaj.zone
    link
    fedilink
    English
    arrow-up
    3
    ·
    2 days ago

    Path of Exile 2 might be relevant here, the Souls games were what first came to mind when they introduced dodge roll, and the eldritch horror aesthetic is certainly there (albeit to a lesser extent compared to Path of Exile 1). It’s online though.

    • imecth@fedia.io
      link
      fedilink
      arrow-up
      1
      ·
      1 day ago

      Path of exile 2 was at its hardest in 0.1, at this point it has fully embraced power creep and it’s going in the same direction as poe1, less challenging content and more clear screens with 1 button to get loot.